Rendering lesson I created at Media Design School. Show with our own HDRI and employing manual camera matching techniques.
Nuke lesson I created at Media Design School. Fly through environment created using purely a still photograph and nuke projections.
Free-styling session. No reference, just conceptual visualization in 3D. From opening Maya to saving out the final image from post - 5hrs work.
Mental Ray lighting and rendering using enviornment occulsion and spherical harmonic concepts to produce quick GI lighting
Some 3d procedural Houdini work playing around with Mantra shader building and object distribution techniques. Post production via NukeX.